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Month: February 2014

Khronos-meetup-march-SanFrancisco

Khronos Invites Press & Game Developers to Sessions @ GDC San Francisco

Khronos just sent out the below message to Press and Game Developers. To my understanding, there are many game devs under the readers of this blog, so I’d like you to share the message with you. JOIN KHRONOS GROUP AT GDC…

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V-UV

Commodity and Open Standards – why OpenCL matters

This article actually discusses the question: is GPGPU a solution for the masses, or is it for niche-products? For the latter open standards matter a lot less, as you will read. If you watch the below video on sale&marketing by Victor…

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S10000

OpenCL hardware test centre @ StreamHPC

Wanting to test your OpenCL-software on specific hardware? From now on, that is possible by logging in on StreamHPCs test-servers. Update: new prices. Got feedback it should compete with Amazon EC2. During the beta-period (February to April) we have available: [list1]…

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Michael-Leahy-talk-video

video: OpenCL on Android

Michael Leahy spoke on AnDevCon’13 about OpenCL on Android. Enjoy the overview! Subjects (globally): What is OpenCL 13 dwarfs RenderScript Demo Mr.Leahy is quite critical about Google’s recent decisions to try to block OpenCL in favour of their own proprietary RenderScript…

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HSASolutionStack

Heterogeneous Systems Architecture (HSA) – the TL;DR

The main problem of discrete GPUs is that memory needs to be transferred from CPU-memory to GPU-memory. Luckily we have SoCs (GPU and CPU in one die), but still you need to do in-memory transfers as the two processors cannot access…

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